GM Quest: Death House

Death House

In the center of the sub-basement of this so-deadly house is a veritable pile of dead bodies, all in a state of advanced decay, so basically, they're all skeletons. It's a pile of skeletons fucking calm down. They're all wearing Shadow Cultist robes.

The only living things in here are two shadows and a cultist, Ignus Dreyo, a wan human who'd been fasting and praying in the wake of the deaths and civil war of the cult. He believes fervently in the Darkness and worships the shadows, although they had just formed.

Since Ignus is more evil than the party, the shadows will ignore him in favor of the group when they interrupt. However, he is on death's door, and will die very easily if the opportunity permits, becoming a new shadow if it was a shadow that killed him.

IF he survives, and IF the characters can get him to talk (fairly simple; he's a relative pacifist outside of religious killings, is in a state of mourning, and is neutral to almost anything that happens to himself) he'll tell them about the infighting of the cult (though he doesn't know what started it). If asked about the religion, he'll preach about the darkness of the mortal soul with an almost chipper genuinity, but of what or who exactly they worship, he'll only say 'the Darkness', even as he speaks of it as a person.